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This is an extremely charming little platformer. Sadly mine crashed before I could reach the end (as can be seen in the video) but the prototype does come with a read me warning stating that this can happen, so I forgive it. Even with that I did really enjoy my time with it, and I will definitely be checking out the full release.

Here’s my play through for anyone interested:

https://youtu.be/te36zRQEeK4

I must say that this game was quite the joy to play.  I haven't played beyond level 1 i'll admit (not enough time to do so...), but so far everything seems great! I admit I had to relearn platforming for a second, since as soon as the character was pressed, she intended to move at a significant pace which caused half of my jumps to fail, but since i'm stuck at nitpicking to point out anything i feel is a fault, you know it's good :)

I'm giving it a 8 out of 10

legend

I did a video on this game.

here is my letsplay where the bug happens. i dont entirely know why but the second basket during the chase simply refused to work.... and the game crashes when the witch catches you......

please add a save function lol

This game is really fun to play. Of course, on the chase part, I did die, but the game froze. But fun none the less. Here's a video.

Super fun reminded me of when I was a kid oh so long ago! Playing a game on the NES called a boy and, his blob. Not sure if this is inspired by that in a way or, if it's mere concidence  that I connect the two!
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i reeeeeally loved this....that is until the game bugs out during the witch chase that forces your to restart the game(all the way from the beginning!!)

The art style is amazing and the level design was painfully similar to old platforms (that require precise jumping skills lol), the level design was though and you guys did a good job emulating older platforms!

As for the witch's chase..... i had to replay this game twice (meaning i played the game a total of 3 times till the witch chase), the first time i got there, i do not know why but the game crashed and the second time, the basket mechanism just refused to work and the worst part was that i could even get out! Aslo, why was there to save function (perhaps an auto save or something?)

Here's my letsplay on it, the bugs happened in part 2 of my letsplay (this is part 1) but i must say, i absolutely enjoyed every bit of this game (until the witch chase), the dialogue was quirky and funny, the level design was good, the enemies were a pain (especially that one eyed thing lol) and the overall mechanism was good!

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I enjoyed playing this game, right up to the part where I keep dying to the witch :(

I noticed that if you're not careful, you'll end up missing one of the collectibles (the black/near black boot), due to the placement of breakable blocks that make it hard to get back up to a certain platform :(

Aside from the game freezing at times whenever you lose all your health, this was a nice game to play. I'll be keeping an eye on this one, and look forward to playing the full version when it's out :)

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This was sooooo good! I'm always drawn to old school platform / action games, being of the Sonic and Mario generation (that seems weird to say since those guys span so many generations).

Anywho, this is adorable. And fun. And adorable. And super hard. And adorable. And a little bit frustrating. But most of all adorable. Honestly, I can't praise you guys enough, and even though I did rage quit once I felt compelled to come back and complete this small demo (mostly because I felt guilty about raging).

I am massively looking forward to seeing what become of Boneko, and I'll be keeping a very close eye on your progress! Keep up the amazing work! =)

This is fun, even the current version, it would be nice to have a save system and I'd just enjoy that, but the new version you're working on looks fantastic. I love the quirky dialogue and ridiculous powers. I was dumb and died at the witch. Game froze as warned.

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le jeu est sur un chapeau chat appelé Boneko, et une fille avec le visage toad.

La chose drôle est que, dans la fin, l'hôtel était sous la forme du mot END.